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Lessons Learned from the Rise and Fall of Paragon

Introduction to Paragon

If you’re an avid gamer looking for the next big thing, you might want to check out Paragon. A MOBA (multiplayer online battle arena) game developed by Epic Games, Paragon pits two teams of five players against each other in a battle to destroy the opponent’s core.

In this article, we’ll dive into the features of the game and explore its development, from concept to early access.

Features of the Game

Paragon incorporates the traditional elements of a MOBA game such as lanes, defensive towers, and minions. The goal is to work together with your team and strategy to reach the enemy core.

Paragon features over 40 heroes, each with their unique abilities and playstyles. These heroes are classified into six roles: fighter, assassin, mage, carry, support, and tank.

Players can also purchase skins for their heroes to add some aesthetic customization. The game is built on Unreal Engine 4, known for its stunning graphics and fluid gameplay.

Cross-play between PlayStation 4 and PC gamers allows for a larger player base. Players can earn gold as they progress in the game, which they can use to upgrade their abilities and purchase items.

Development and Early Access

Epic Games, known for creating other hit games such as Fortnite, transitioned to developing Paragon as a way to enter the MOBA esports scene, a lucrative industry. The revenue generated from competitive gaming events is one of the most significant draws for game developers.

In November 2015, the game was first teased with a short video clip showcasing a hero named “Twinblast.” The video generated excitement among gamers and sparked anticipation for the game’s release.

Paragon was initially made available for PC gamers in March 2016 through an early access program.

Players could purchase early access packs ranging from $20 to $100 to receive exclusive in-game rewards such as skins and heroes. PlayStation Plus members were also invited to participate in the early access program before the game was officially released.

After several patches and updates based on player feedback, Paragon entered open beta on August 16, 2016, available for PlayStation 4 and PC players. The open beta added new heroes, maps, and game modes to further expand the gameplay experience.

Conclusion

In conclusion, Paragon is an exciting MOBA game that incorporates traditional elements while introducing modern features such as cross-play functionality. Its development was motivated by Epic Games’ desire to enter the esports scene and generate revenue.

The early access program allowed players to get a sneak peek and provide feedback on the game, leading to its open beta release. Whether you’re a casual or competitive gamer, Paragon has something for everyone and should definitely be on your radar.

Changes and Issues

Paragon underwent several changes throughout its lifespan. These changes included updates to the game’s dynamics, leadership changes, and shifts in the industry towards other games such as Fortnite.

Changes made to the game dynamics

One significant enhancement to the game was the introduction of the Monolith map in December 2016. The Monolith map offered a faster-paced gameplay experience than the previous map.

The shift towards a faster pace allowed for more action and more opportunities to make plays. In addition to the map change, Epic Games implemented a Hero Rebalance in April 2017 and the New Dawn update in August 2017.

Hero rebalance addressed issues with heroes being over or underpowered, which affected the balance of the game. The New Dawn update further adjusted gameplay mechanics, including reducing cooldowns on abilities and increasing overall speed in gameplay.

Leadership changes and impact on Paragon

In a surprise move, Creative Director Steve Superville announced his departure from Epic Games in September 2017, raising concerns among existing Paragon players. With Superville’s departure, many players were left wondering about the future of the game.

However, Epic Games assured the player base that the change in leadership would not mean the end of Paragon. Despite this reassurance, more issues loomed over the horizon.

Industry shift towards Fortnite

As Fortnite’s popularity continued to soar, Epic Games reassigned developers from Paragon to work on the hit game. This change in focus led to a slower pace of updates and fewer resources being dedicated

to Paragon.

With the reassigned developers, Paragon’s player base began to dwindle, signaling a rough road ahead. Paragon’s Shutdown

In January 2018, Epic Games released a statement announcing that they were shutting down Paragon.

The statement cited the game’s lack of profitability and low concurrent player count as the main reasons for the decision. As a result, Epic Games offered full refunds to all players who had spent money on the game.

Additionally, they released the game’s assets, including the AAA Unreal Engine 4, to the public. This gesture was a rarity in the gaming industry, as assets and game engines are property usually kept behind closed doors.

Despite the unfortunate end, Paragon’s assets found a home with Omeda Studios, a relatively new game development company. They announced an upcoming project that would utilize the assets from Paragon, ensuring that the game’s legacy would live on.

Conclusion

Paragon was a visually stunning game built on the powerful Unreal Engine 4. Although it underwent several changes to its dynamics and had some leadership changes, Paragon’s player base continued to grow as it entered open beta.

Unfortunately, the industry shift towards Fortnite led to a decline in resources and ultimately the game’s shutdown in early 2018. However, the game’s assets were released to the public, allowing other developers to continue building upon the foundation that Paragon had laid.

Conclusion and Future

Aftermath of Paragon’s shutdown

Following Paragon’s shutdown, the gaming industry saw several new MOBA games released, such as Arena of Valor and Realm Royale. The closure of Paragon left a void in the MOBA genre that other games hoped to fill.

Despite its shutdown, Paragon’s assets found a new home with Omeda Studios, who announced plans to create a new MOBA game utilizing the assets. This move showed that the assets from Paragon had value and could potentially lead to the creation of a similar game in the future.

Lessons learned and impact on the industry

Paragon’s shutdown highlighted the importance of keeping existing players satisfied. With the game’s resources being reassigned to Fortnite, players began to feel neglected, leading to a decline in the game’s concurrent players.

The lesson learned is that games with a loyal player base should be carefully managed, with the developers constantly seeking feedback and responding to issues raised by players. Paragon also demonstrated the potential of the MOBA genre.

Although it faced challenges in sustaining profitability and player retention, the genre still attracts a large and engaged player base. As newer games continue to be released, it’s crucial that developers listen to their players and continue to innovate to ensure the genre’s longevity.

The future of MOBA games is uncertain, but the lessons learned from Paragon’s demise can serve as a guide for future developers looking to create a successful game in the genre. The assets released from Paragon offer an opportunity for other developers to build upon its foundation, potentially leading to a new and improved MOBA game in the future.

Paragon was an ambitious MOBA game developed by Epic Games that underwent several changes as it sought to establish itself in the industry. However, the game faced several challenges that ultimately led to its shutdown.

Despite this, its assets found a new home with Omeda Studios, indicating the potential for new games to be developed in the future. The lessons learned from Paragon include the need for existing player satisfaction, constant innovation, and a focus on profitability.

The MOBA genre still has potential, and with the right development strategies, future games can carve out their place in the market.

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